Mage


Info

Strategy

One of the common Mage strategies is a spell burn deck. This means that the deck tries to kill the opponent with Spell cards and other direct damage, while using other spells and things like Taunt Minions to defend until all the direct damage cards can be drawn. The typical direct damage spells are Pyroblast and Fireball, and the most common defensive spells are Blizzard, Polymorph and Flamestrike, as well as the Secrets Ice Barrier and Ice Block.

Heroes

Jaina Proudmoore is the standard hero A hero is a character in the Warcraft universe representing the player. In Hearthstone, this concept is expressed in three interrelated but distinct ways: Heroes are gameplay characters representing players or bosses within a match. hearthstone for mages. Players who have unlocked the Khadgar or Medivh alternate heroes The Heroes pane in the Shop Alternate heroes are cosmetic skins for existing classes. Each alternate hero belongs to a specific class, and provides an alternative to the default hero for that class. Alternate heroes hearthstone may choose to play as one of them instead when using any mage deck A deck is a collection of exactly 30 cards. All cards drawn by the player during a game come from their deck. Each deck is tied to a specific class. Decks can be created and hearthstone . All heroes use the same gameplay mechanics; the difference is purely cosmetic.

Jaina Proudmoore(320).png Khadgar(33184).png Medivh(14695).png

Videos

  
  • BIG SPELL MAGE 2018 | THE WITCHWOOD | HEARTHSTONE (BIG SPELL MAGE 2018 | THE WITC)
  • SECRET TEMPO MAGE 2018 | THE WITCHWOOD | HEARTHSTONE (SECRET TEMPO MAGE 2018 | THE W)

Overview

Mages are the archetypal spell-casters. Masters of all things magical, they can summon balls of fire Fireball Set: Basic Type: Spell Class: Mage Cost: 4 Abilities: Deal damage Deal 6 damage.This spell is useful for burning things. If you re looking for spells that toast things, or just warm them a little, hearthstone , bolts of ice Frostbolt Set: Basic Type: Spell Class: Mage Cost: 2 Abilities: Deal damage, Freeze Deal 3 damage to a character and Freeze it.It is customary to yell "Chill out!" or "Freeze!" or "Ice ice, baby!" when hearthstone and even pure arcane energy Arcane Explosion Set: Basic Type: Spell Class: Mage Cost: 2 Abilities: Deal damage Tags: Area of effect Deal 1 damage to all enemy minions.This spell is much better than Arcane Implosion.See this card on Hearthpwn hearthstone to sear and destroy their opponents. Mages excel at instant damage spells, whether blasting enemies from the field of battle one by one or wiping out whole armies with a single area of effect Area of effect (AoE) is the term for an effect which affects all characters of the specified type. Common targets for AoEs include all enemy minions, all minions, and all characters. AoE is defined in hearthstone attack. Mages are also masters of control, able to freeze A Frozen minion A Frozen hero Freeze is an ability that marks a minion or hero as Frozen. Frozen characters miss their next possible attack. After this, the Frozen status is removed. Frozen status only hearthstone enemies in place with explosions of frost Frost Nova Set: Basic Type: Spell Class: Mage Cost: 3 Abilities: Freeze Tags: Area of effect Freeze all enemy minions.Hey man, that s cold. Literally and metaphorically.See this card on Hearthpwn data page] Frost Nova is hearthstone , or transform them Polymorph Set: Basic Type: Spell Class: Mage Cost: 4 Abilities: Transform Tags: Beast-generating Transform a minion into a 1/1 Sheep.There was going to be a pun in this flavor text, but it just came out hearthstone into powerless Sheep Sheep Set: Basic Type: Minion Subtype: Beast Class: Mage Cost: 1 Attack: 1 Health: 1 See this card on Hearthpwn data page] For the minion created by Kazakus Potion, see Sheep (Mean Streets of Gadgetzan) hearthstone at will.

With their unrivaled array of damaging spells, mages need as much Spell Damage A Wrath of Air Totem, with purple sparkles to signal its Spell Damage bonus Spell Damage is an ability which boosts the overall damage of spells by the listed amount. Spell Damage does not increase hearthstone as they can get, and can call on powerful Archmage Antonidas Set: Classic Type: Minion Class: Mage Rarity: Legendary Cost: 7 Attack: 5 Health: 7 Abilities: Generate Tags: Spell-generating, Spell-related, Triggered effect Whenever you cast a spell, put a Fireball spell into your hand.Antonidas hearthstone magical Kirin Tor Mage Set: Classic Type: Minion Class: Mage Rarity: Rare Cost: 3 Attack: 4 Health: 3 Abilities: Battlecry, Modify cost Tags: Secret-related Battlecry: The next Secret you play this turn costs (0).The Kirin Tor hearthstone allies Sorcerer s Apprentice Set: Classic Type: Minion Class: Mage Rarity: Common Cost: 2 Attack: 3 Health: 2 Abilities: Modify cost Tags: Ongoing effect, Spell-related Your spells cost (1) less.Apprentices are great for bossing around. "Conjure me hearthstone to strengthen their spell-casting. Be that as it may, even without their assistance, mages wield the most powerful damaging spells in the game. With devastating board-wipes like Flamestrike Flamestrike Set: Basic Type: Spell Class: Mage Cost: 7 Abilities: Deal damage Tags: Area of effect Deal 4 damage to all enemy minions.When the ground is on fire, you should not stop, drop, and roll.See hearthstone , game-ending nukes like Pyroblast Pyroblast Set: Classic Type: Spell Class: Mage Rarity: Epic Cost: 10 Abilities: Deal damage Deal 10 damage.Take the time for an evil laugh after you draw this card.See this card on Hearthpwn data page] Pyroblast hearthstone , and a Hero Power that allows them to blast any target at any time, only a fool would take the wrath of a mage lightly.

Background

See more: Mage

Students gifted with a keen intellect and unwavering discipline may walk the path of the mage. The arcane magic available to magi is both great and dangerous, and thus is revealed only to the most devoted practitioners. To avoid interference with their spellcasting, magi wear only cloth armor, but arcane shields and enchantments give them additional protection. To keep enemies at bay, magi can summon bursts of fire to incinerate distant targets and cause entire areas to erupt, setting groups of foes ablaze. Masters of ice can command blizzards that tear into flesh and limit movement. Should enemies manage to survive this assault, the mage can shrink them into harmless sheep in the blink of an eye.

Powerful magi can even generate enhancements and portals, assisting allies by sharpening their minds and transporting them instantly across the world.

Hero Power

Fireblast(677).png

Hero Powers Anduin Wrynn with the basic priest Hero Power Lesser Heal A Hero Power is a special ability displayed to the right of each hero s portrait. Usually Hero Powers can be used once per turn and hearthstone are unique abilities, specific to each class. Hero Powers cost 2 mana, and can be used once per turn Hearthstone takes place in turns. Each turn gives a player the opportunity to act. At the end of each turn, play is passed back to the other player. A round describes one turn for each .

The mage Hero Power Fireblast Fireblast Type: Hero Power Class: Mage Cost: 2 Abilities: Deal damage Hero Power Deal 1 damage.See this card on Hearthpwn data page] Fireblast is the mage s basic Hero Power. Contents 1 Notes 2 Strategy 3 hearthstone can be used to deal 1 damage to any target. It is useful for board control Board control is an unofficial term usually referring to a player s ability to keep the opponent from building up minions on the battlefield, or "board". Control decks are named after this strategy, aiming to control , able to remove smaller minions like Bluegill Warrior Bluegill Warrior Set: Basic Type: Minion Subtype: Murloc Cost: 2 Attack: 2 Health: 1 Abilities: Charge ChargeHe just wants a hug. A sloppy... slimy... hug.See this card on Hearthpwn data page] Bluegill Warrior is a hearthstone or even large minions like Boulderfist Ogre Boulderfist Ogre Set: Basic Type: Minion Cost: 6 Attack: 6 Health: 7 "ME HAVE GOOD STATS FOR THE COST"See this card on Hearthpwn data page] Boulderfist Ogre is a neutral minion card, from the Basic hearthstone if the minion has already been weakened. It can be used strategically to remove a Divine Shield An Argent Squire with Divine Shield in place Divine Shield is an ability which causes a minion to ignore the next damage it receives. Upon receiving any damage the Divine Shield is removed, and that hearthstone from an enemy, or to hit one of the mage`s own minions to activate certain effects, such as Amani Berserker Amani Berserker Set: Classic Type: Minion Rarity: Common Cost: 2 Attack: 2 Health: 3 Abilities: Enrage Enrage: +3 AttackIf an Amani berserker asks "Joo lookin at me?!", the correct response is "Nah, mon".See this card hearthstone or Acolyte of Pain Acolyte of Pain Set: Classic Type: Minion Rarity: Common Cost: 3 Attack: 1 Health: 3 Abilities: Draw cards Tags: Damage-related, Triggered effect Whenever this minion takes damage, draw a card.He trained when he was younger hearthstone . As a Hero Power, Fireblast can bypass minions Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion hearthstone with Taunt The shield-like Taunt visual effect Taunt is a minion ability which forces the opposing player to direct any melee attacks toward enemy targets with this ability. Minions with Taunt (commonly referred to as Taunts) serve hearthstone , but cannot target elusive An Elusive minion "Elusive" is an unofficial term used to refer to minions that cannot be targeted by spells or Hero Powers. While no official keyword is used to denote the ability, precisely the same hearthstone minions like Faerie Dragon Faerie Dragon Set: Classic Type: Minion Subtype: Dragon Rarity: Common Cost: 2 Attack: 3 Health: 2 Abilities: Elusive Can t be targeted by Spells or Hero Powers.Adorable. Immune to Magic. Doesn t pee on the rug. The hearthstone . Note that it is not a spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the hearthstone and therefore is not affected by Spell Damage A Wrath of Air Totem, with purple sparkles to signal its Spell Damage bonus Spell Damage is an ability which boosts the overall damage of spells by the listed amount. Spell Damage does not increase hearthstone .

Strategy and gameplay

Mages use a large array of spells that cripple the opponents minions and damage their hero. Decks that contain minions that boost Spell Damage A Wrath of Air Totem, with purple sparkles to signal its Spell Damage bonus Spell Damage is an ability which boosts the overall damage of spells by the listed amount. Spell Damage does not increase hearthstone like Kobold Geomancer Kobold Geomancer Set: Basic Type: Minion Cost: 2 Attack: 2 Health: 2 Abilities: Spell Damage Spell Damage +1In the old days, Kobolds were the finest candle merchants in the land. Then they got pushed too hearthstone or Azure Drake Azure Drake Set: Hall of Fame Type: Minion Subtype: Dragon Rarity: Rare Cost: 5 Attack: 4 Health: 4 Abilities: Battlecry, Draw cards, Spell Damage Spell Damage +1. Battlecry: Draw a card.They initially planned to be hearthstone will be able to strengthen the mage`s numerous direct damage spells and even make weak spells into formidable nukes. Minions that benefit from playing spells like Mana Addict Mana Addict Set: Classic Type: Minion Rarity: Rare Cost: 2 Attack: 1 Health: 3 Tags: Spell-related, Triggered effect Whenever you cast a spell, gain +2 Attack this turn.She’s trying to kick the habit, but still hearthstone , Violet Teacher Violet Teacher Set: Classic Type: Minion Rarity: Rare Cost: 4 Attack: 3 Health: 5 Abilities: Summon Tags: Spell-related, Triggered effect Whenever you cast a spell, summon a 1/1 Violet Apprentice.If you don t pay attention, you hearthstone , or Gadgetzan Auctioneer Gadgetzan Auctioneer Set: Classic Type: Minion Rarity: Rare Cost: 6 Attack: 4 Health: 4 Abilities: Draw cards Tags: Spell-related, Triggered effect Whenever you cast a spell, draw a card.He used to run the black market hearthstone often also fit well into mage decks.

For slower decks, mages can turtle exceptionally well, with cards like Ice Barrier Ice Barrier Set: Classic Type: Spell Class: Mage Rarity: Common Cost: 3 Abilities: Gain Armor, Secret Tags: Combat-related, Triggered effect Secret: When your hero is attacked, gain 8 Armor.This is Rank 1. Rank 2 is hearthstone and Ice Block Ice Block Set: Classic Type: Spell Class: Mage Rarity: Epic Cost: 3 Abilities: Immune, Secret Tags: Damage-related, Triggered effect Secret: When your hero takes fatal damage, prevent it and become Immune this turn.Ice is nice, hearthstone which augment the hero`s ability to survive, while their early game crowd control effects like Frost Nova and Cone of Cold prevent retaliation until the mage can play powerful cards like Pyroblast Pyroblast Set: Classic Type: Spell Class: Mage Rarity: Epic Cost: 10 Abilities: Deal damage Deal 10 damage.Take the time for an evil laugh after you draw this card.See this card on Hearthpwn data page] Pyroblast hearthstone .

Common deck types

As of The League of Explorers, a variety of mage decks are commonly seen.

Tempo Mage is perhaps the most common mage deck type, with a number of variants. Secret Mage relies on Secrets not only to generate useful effects but also to baffle and confuse the opponent, forcing them to delay strong plays while they dismantle the mage`s unpredictable web of spells. In Wild format, Mech Mage makes heavy use of cards from Goblins vs Gnomes for strong Mech synergy, and also spell synergy with the generated Spare Parts cards, making this a semi spell-oriented deck.

Spell synergy is a common theme for Tempo Mage decks. Archmage Antonidas is a spell-activated win condition is used in many decks, with the presence of cheap spells key for activating his game-winning effect. Mana Wyrm is often used in mage decks wanting early game presence, while Flamewaker is a central card for Flamewaker Mage decks, providing heavy and repeated board clears.

Mage is also known for featuring one of the slowest decks in the game - the Freeze Mage. This deck uses heavy control elements including the mage`s unique Freeze effects, AoE removal like Flamestrike Flamestrike Set: Basic Type: Spell Class: Mage Cost: 7 Abilities: Deal damage Tags: Area of effect Deal 4 damage to all enemy minions.When the ground is on fire, you should not stop, drop, and roll.See hearthstone , and the impenetrable Ice Block Ice Block Set: Classic Type: Spell Class: Mage Rarity: Epic Cost: 3 Abilities: Immune, Secret Tags: Damage-related, Triggered effect Secret: When your hero takes fatal damage, prevent it and become Immune this turn.Ice is nice, hearthstone to slow and delay the opponent`s assault, followed by a flurry of direct damage spells like Fireball, Frostbolt and Ice Lance to destroy the opponent, often in a single turn.

More rarely seen, aggressive mage decks can succeed in defeating the opponent in the early to mid game, using aggressive minions to deal early if short-lived damage, before closing the match using direct damage spells held in reserve.

Counters

While strategy against mages depends heavily on deck type, this section describes some general pointers to bear in mind when learning to play against the class.

Mages have strong battlefield control, with single target spells like Polymorph and Fireball, and numerous Freeze effects such as Frost Nova, along with board wide removal from Flamestrike Flamestrike Set: Basic Type: Spell Class: Mage Cost: 7 Abilities: Deal damage Tags: Area of effect Deal 4 damage to all enemy minions.When the ground is on fire, you should not stop, drop, and roll.See hearthstone and Blizzard. These cards excel later in the game when stronger minions are played and when mana is available. It is possible to bait removal by placing threatening minions to force the mage to use them before then playing your strongest cards. Be aware of minion vulnerability when approaching turn 7, as any sizeable force of minions (especially at 4 Health or less) will offer a good reason for the mage to play Flamestrike if they have it.

A mage has a large array of powerful Secrets, but you can minimize their impact. If the mage has a Secret always try to safely determine which one it is:

Spells

For Wild format listings, see Mage/Wild format

See Spell. For a list of mage Secrets, see Secret#Mage.

Name / Desc Rarity Class Cost Description
Arcane Explosion Free Mage 2 Deal 1 damage to all enemy minions.This spell is much better than Arcane Implosion.
Arcane Intellect Free Mage 3 Draw 2 cards.Playing this card makes you SMARTER. And let`s face it: we could all stand to be a little smarter.
Arcane Missiles Free Mage 1 Deal 3 damage randomly split among all enemies.You`d think you`d be able to control your missiles a little better since you`re a powerful mage and all.
Fireball Free Mage 4 Deal 6 damage.This spell is useful for burning things. If you`re looking for spells that toast things, or just warm them a little, you`re in the wrong place.
Polymorph Free Mage 4 Transform a minion into a 1/1 Sheep.There was going to be a pun in this flavor text, but it just came out baa-d.
Cone of Cold Common Mage 4 Freeze a minion and the minions next to it, and deal 1 damage to them.Magi of the Kirin Tor were casting Cubes of Cold for many years before Cones came into fashion some 90 years ago.
Firelands Portal Common Mage 7 Deal 5 damage. Summon a random 5-Cost minion.Come to beautiful Firelands! Where it`s "Way nicer than the Abyssal Maw!"`
Flame Geyser Common Mage 2 Deal 2 damage. Add a 1/2 Elemental to your hand.Oh, a wise geyser eh?
Flamestrike Flamestrike Set: Basic Type: Spell Class: Mage Cost: 7 Abilities: Deal damage Tags: Area of effect Deal 4 damage to all enemy minions.When the ground is on fire, you should not stop, drop, and roll.See hearthstone Common Mage 7 Deal 4 damage to all enemy minions.When the ground is on fire, you should not stop, drop, and roll.
Freezing Potion Common Mage 0 Freeze an enemy.This is delicious! Oh no. BRAIN FREEEEEEEZE!
Frost Nova Common Mage 3 Freeze all enemy minions.Hey man, that`s cold. Literally and metaphorically.
Frostbolt Common Mage 2 Deal 3 damage to a character and Freeze it.It is customary to yell "Chill out!" or "Freeze!" or "Ice ice, baby!" when you play this card.
Ice Barrier Ice Barrier Set: Classic Type: Spell Class: Mage Rarity: Common Cost: 3 Abilities: Gain Armor, Secret Tags: Combat-related, Triggered effect Secret: When your hero is attacked, gain 8 Armor.This is Rank 1. Rank 2 is hearthstone Common Mage 3 Secret: When your hero is attacked, gain 8 Armor.This is Rank 1. Rank 2 is Chocolate Milk Barrier.
Mirror Entity Common Mage 3 Secret: After your opponent plays a minion, summon a copy of it."You go first." - Krush`gor the Behemoth, to his pet boar.
Mirror Image Common Mage 1 Summon two 0/2 minions with Taunt The shield-like Taunt visual effect Taunt is a minion ability which forces the opposing player to direct any melee attacks toward enemy targets with this ability. Minions with Taunt (commonly referred to as Taunts) serve hearthstone .Oh hey it`s Mirror Image!!egamI rorriM s`ti yeh hO
Shatter Common Mage 2 Destroy a Frozen minion.What`s cooler than being cool?
Blizzard Rare Mage 6 Deal 2 damage to all enemy minions and Freeze them.This spell can be very Entertaining.
Counterspell Rare Mage 3 Secret: When your opponent casts a spell, Counter it.What`s the difference between a mage playing with Counterspell and a mage who isn`t? The mage who isn`t is getting Pyroblasted in the face.
Mana Bind Rare Mage 3 Secret: When your opponent cast a spell, add a copy to your hand that costs (0).Nice spell. YOINK!
Molten Reflection Rare Mage 4 Choose a friendly minion. Summon a copy of it.Dang, I`m looking pretty hot!
Potion of Polymorph Rare Mage 3 Secret: After your opponent plays a minion, transform it into a 1/1 Sheep.Tastes like Baaaaananas.
Vaporize Rare Mage 3 Secret: When a minion attacks your hero, destroy it.Rumor has it that Deathwing brought about the Cataclysm after losing a game to this card. We may never know the truth.
Volcanic Potion Rare Mage 3 Deal 2 damage to all minions.The secret ingredient in Kazakus`s award-winning chili recipe.
Cabalist`s Tome Epic Mage 5 Add 3 random Mage spells to your hand.What`s in there? I bet it`s cookie recipes!
Forbidden Flame Epic Mage 0 Spend all your Mana. Deal that much damage to a minion.WARNING: This flame is not to be used unless you are a licensed acolyte of the Old Gods.
Greater Arcane Missiles Epic Mage 7 Shoot three missiles at random enemies that deal 3 damage each.Wow, and I thought Arcane Missiles was great!
Ice Block Ice Block Set: Classic Type: Spell Class: Mage Rarity: Epic Cost: 3 Abilities: Immune, Secret Tags: Damage-related, Triggered effect Secret: When your hero takes fatal damage, prevent it and become Immune this turn.Ice is nice, hearthstone Epic Mage 3 Secret: When your hero takes fatal damage, prevent it and become Immune this turn.Ice is nice, and will suffice!
Meteor Epic Mage 6 Deal 15 damage to a minion and 3 damage to adjacent ones.When you absolutely, positively, have to kill all the dinosaurs.
Primordial Glyph Epic Mage 2 Discover a spell.
Reduce its Cost by (2).It`s the Ancient Tol`vir symbol for "Whoops!"
Pyroblast Pyroblast Set: Classic Type: Spell Class: Mage Rarity: Epic Cost: 10 Abilities: Deal damage Deal 10 damage.Take the time for an evil laugh after you draw this card.See this card on Hearthpwn data page] Pyroblast hearthstone Epic Mage 10 Deal 10 damage.Take the time for an evil laugh after you draw this card.
Spellbender Epic Mage 3 Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target.While it`s fun to intercept enemy lightning bolts, a spellbender much prefers to intercept opposing Marks of the Wild. It just feels meaner. And blood elves... well, they`re a little mean.
Open the Waygate Legendary Mage 1 Quest: Cast 6 spells that didn`t start in your deck.
Reward: Time Warp.Although powerful, the incantation is simple. It’s just a jump to the left, and then a step to the right.
Showing all 32 cards
Arcane Explosion(56).png
Arcane Intellect(489).png
Arcane Missiles(589).png
Fireball(522).png
Polymorph(595).png
Cone of Cold(26).png
Firelands Portal(42025).png
Flame Geyser(55465).png
Flamestrike(44).png
Freezing Potion(49734).png
Frost Nova(49).png
Frostbolt(177).png
Ice Barrier(672).png
Mirror Entity(569).png
Mirror Image(30).png
Shatter(35244).png
Blizzard(276).png
Counterspell(531).png
Mana Bind(55489).png
Molten Reflection(55553).png
Potion of Polymorph(49694).png
Vaporize(160).png
Volcanic Potion(49689).png
Cabalist`s Tome(33155).png
Forbidden Flame(33124).png
Greater Arcane Missiles(49740).png
Ice Block(28).png
Meteor(55558).png
Primordial Glyph(55552).png
Pyroblast(496).png
Spellbender(309).png
Open the Waygate(55551).png


Uncollectible

For Wild format listings, see Mage/Wild format

The following spells are generated by other mage cards or effects, and are uncollectible.

Name / Desc Rarity Class Cost Description
Kazakus Potion None Mage, Priest, Warlock 5
Kazakus Potion None Mage, Priest, Warlock 1
Kazakus Potion None Mage, Priest, Warlock 10
Time Warp Legendary Mage 5 Take an extra turn.⃂
Showing all 4 cards
Kazakus Potion(49803).png
Kazakus Potion(49798).png
Kazakus Potion(49804).png
Time Warp(55554).png

Minions

For Wild format listings, see Mage/Wild format

See Minion cards. All classes can also use neutral minions in their decks.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Arcanologist Common Mage 2 2 3 Battlecry: Draw a Secret from your deck.What did you draw? Shhhh… it’s a secret.
Cryomancer Common Mage 5 5 5 Battlecry: Gain +2/+2 if an enemy is Frozen.She loves Frozen. I mean who doesn`t?
Faceless Summoner Common Mage 6 5 5 Battlecry: Summon a random 3-Cost minion.They never get the recognition they deserve.
Kabal Chemist Common Mage, Priest, Warlock 4 3 3 Battlecry: Add a random Potion to your hand.Sure you could have that Polymorph potion, but wouldn`t you rather have this mystery potion? It could be anything. Even a Polymorph potion!
Kabal Lackey Common Mage 1 2 1 Battlecry: The next Secret you play this turn costs (0).I`ll tell you one thing he doesn`t lack: GUMPTION.
Mana Wyrm Common Mage 1 1 3 Whenever you cast a spell, gain +1 Attack.These wyrms feed on arcane energies, and while they are generally considered a nuisance rather than a real threat, you really shouldn`t leave them alone with a bucket of mana.
Medivh`s Valet Common Mage 2 2 3 Battlecry: If you control a Secret, deal 3 damage."Magus Medivh sir, I`ve brought the flaming balloons, as you requested."
Shimmering Tempest Common Elemental Mage 2 2 1 Deathrattle: Add a random Mage spell to your hand.HATES being summoned for Kirin Tor party lighting.
Sorcerer`s Apprentice Common Mage 2 3 2 Your spells cost (1) less.Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!"
Twilight Flamecaller Common Mage 3 2 2 Battlecry: Deal 1 damage to all enemy minionsMake sure you summon a Twilight Marshmallowcaller too! Mmmm Mmm Mmm!!
Water Elemental Common Elemental Mage 4 3 6 Freeze any character damaged by this minion.Don`t summon a water elemental at a party. It`ll dampen the mood.
Babbling Book

Main Synergies

Most typical Mage deck combine minions that grant bonus Spell Damage, such as Kobold Geomancer or Azure Drake, with damage dealing Spells like Frostbolt or Pyroblast. For starting play Mana Wyrm and Mirror Image buy time for the Mage to build up safely.

Common Weaknesses

The main weakness to the spell burn deck discussed above are aggro decks. Decks that quickly summon lots of cheap minions to attack the enemy are tough for this deck to handle as most of the defensive cards are relatively high in Mana cost, and many target just 1 minion, or only last for 1 turn and are not permanent effects.

Example Decks

Freeze Mage

# Name
2 1 Ice Lance Ice Lance 1 1
2 0 Frostbolt Frostbolt 2 2
1 4 Bloodmage Thalnos Bloodmage Thalnos 2 2 1 1 1 1
2 3 Doomsayer Doomsayer 2 2 0 0 7 7
1 1 Loot Hoarder Loot Hoarder 2 2 2 2 1 1
2 1 Mad Scientist Mad Scientist 2 2 2 2 2 2
2 0 Arcane Intellect Arcane Intellect 3 3
2 0 Frost Nova Frost Nova 3 3
2 1 Ice Barrier Ice Barrier 3 3
2 3 Ice Block Ice Block 3 3
2 1 Acolyte of Pain Acolyte of Pain 3 3 1 1 3 3
2 0 Fireball Fireball 4 4
1 1 Antique Healbot Antique Healbot 5 5 3 3 3 3
2 2 Blizzard Blizzard 6 6
1 4 Emperor Thaurissan Emperor Thaurissan 6 6 5 5 5 5
1 0 Flamestrike Flamestrike 7 7
1 4 Archmage Antonidas Archmage Antonidas 7 7 5 5 7 7
2 4 Alexstrasza Alexstrasza 9 9 8 8 8 8
1 3 Pyroblast Pyroblast 10 10

Tempo Mage

# Name
1 3 Arcane Blast Arcane Blast 1 1
2 0 Arcane Missiles Arcane Missiles 1 1
2 1 Mana Wyrm Mana Wyrm 1 1 1 1 3 3
1 1 Flamecannon Flamecannon 2 2
2 0 Frostbolt Frostbolt 2 2
2 1 Mad Scientist Mad Scientist 2 2 2 2 2 2
2 1 Sorcerer`s Apprentice Sorcerer`s Apprentice 2 2 3 3 2 2
2 2 Unstable Portal Unstable Portal 2 2
2 0 Arcane Intellect Arcane Intellect 3 3
1 2 Counterspell Counterspell 3 3
2 1 Mirror Entity Mirror Entity 3 3
2 2 Flamewaker Flamewaker 3 3 2 2 4 4
2 0 Fireball Fireball 4 4
2 1 Piloted Shredder Piloted Shredder 4 4 4 4 3 3
2 1 Ethereal Conjurer Ethereal Conjurer 5 5 6 6 3 3
1 2 Sludge Belcher Sludge Belcher 5 5 3 3 5 5
1 4 Dr. Boom Dr. Boom 7 7 7 7 7 7
1 4 Ragnaros the Firelord Ragnaros the Firelord 8 8 8 8 8 8

Mage Cards

Here, all the class-specific cards are explained and arranged by their type.

Minions

Name Rarity Effect
Animated Armor 2 Rare 4 4 4 Your hero can only take 1 damage at a time.
Anomalus 4 Legendary 8 8 6 Deathrattle: Deal 8 damage to all minions
Archmage Antonidas 4 Legendary 7 5 7 Whenever you cast a spell, put a `Fireball` spell into your hand.
Coldarra Drake 3 Epic 6 6 6 You can use your Hero Power any number of times.
Cult Sorcerer 2 Rare 2 3 2 Spell Damage +1. After you cast a spell, give your C`Thun +1/+1 (wherever it is).
Demented_Frostcaller 2 Rare 4 2 4 After you cast a spell, Freeze a random enemy.
Ethereal Arcanist 2 Rare 4 3 3 If you control a Secret at the end of your turn, gain +2/+2.
Ethereal Conjurer 1 Common 5 6 3 Battlecry: Discover a spell.
Faceless Summoner 1 Common 6 5 5 Battlecry: Summon a random 3-Cost minion.
Flame Leviathan 4 Legendary 7 7 7 When you draw this, deal 2 damage to all characters.
Flamewaker 2 Rare 3 2 4 After you cast a spell, deal 2 damage randomly split among all enemies.
Goblin Blastmage 2 Rare 4 5 4 Battlecry: If you control a Mech, deal 4 damage randomly split among enemy characters.
Kirin Tor Mage 2 Rare 3 4 3 Battlecry: The next Secret you play this turn costs (0).
Mana Wyrm 1 Common 1 1 3 Whenever you cast a spell, gain +1 Attack.
Rhonin 4 Legendary 8 7 7 Deathrattle: Add 3 copies of Arcane Missiles to your hand.
Servant of Yogg-Saron 2 Rare 5 5 4 Battlecry: Cast a random spell that costs (5) or less (targets chosen randomly).
Snowchugger 1 Common 2 2 3 Freeze any character damaged by this minion.
Soot Spewer 2 Rare 3 3 3 Spell Damage +1.
Sorcerer`s Apprentice 1 Common 2 3 2 Your spells cost (1) less.
Spellslinger 1 Common 3 3 4 Battlecry: Add a random spell to each player`s hand.
Twilight Flamecaller 1 Common 3 2 2 Battlecry: Deal 1 damage to all enemy minions.
Water Elemental 0 Free 4 3 6 Freeze any character damaged by this minion.

Spells

Name Rarity Effect
Arcane Blast Epic 1 Deal 2 damage to a minion. This spell gets double bonus from Spell Damage.
Arcane Explosion Free 2 Deal 1 damage to all enemy minions.
Arcane Intellect Free 3 Draw 2 cards.
Arcane Missiles Free 1 Deal 3 damage randomly split among enemy characters.
Blizzard Rare 6 Deal 2 damage to all enemy minions and Freeze them
Cabalist`s Tome Epic 5 Add 3 random Mage spells to your hand.
Cone of Cold Common 4 Freeze a minion and the minions next to it, and deal 1 damage to them.
Dragon`s Breath Common 5 Deals 4 damage. Costs (1) less for each minion that died this turn.
Echo of Medivh Epic 4 Put a copy of each friendly minion into your hand.
Fireball Free 4 Deal 6 damage
Firelands Portal Common 7 Deal 5 damage. Summon a random 5-Cost minion.
Flame Lance Common 5 Deal 8 damage to a minion.
Flamecannon Common 2 Deal 4 damage to a random enemy minion.
Flamestrike Free 7 Deal 4 damage to all enemy minions.
Forbidden Flame Epic 0 Spend all your Mana. Deal that much damage to a minion.
Forgotten Torch Common 3 Deal 3 damage. Shuffle a (6 damage for 3 mana card) into your deck.
Frost Nova Free 3 Freeze all enemy minions.
Frostbolt Free 2 Deal 3 damage to a character and Freeze it.
Ice Lance Common 1 Freeze a character. If it was already Frozen, deal 4 damage instead.
Mirror Image Free 1 Summon two 0/2 minions with Taunt.
Polymorph Free 4 Transform a minion into a 1/1 Sheep.
Pyroblast Epic 10 Deal 10 damage.
Shatter Common 2 Destroy a Frozen minion.
Unstable Portal Rare 2 Add a random minion to your hand. It costs (3) less.

Secrets

A secret is a special type of spell in which the opponent is not able to see its details until after it is triggered. Rather than having an instant effect, each secret has a specific condition which triggers the effect of the card.

Name Rarity Effect
Counterspell Rare 3 Secret: When your opponent casts a spell, Counter it
Duplicate Common 3 Secret: When a friendly minion dies, put 2 copies of it into your hand.
Effigy Rare 3 Secret: When a friendly minion dies, summon a random minion with the same cost.
Ice Barrier Common 3 Secret: As soon as your hero is attacked, gain 8 armor.
Ice Block Epic 3 Secret: When your hero takes fatal damage,prevent it and become Immune this turn.
Mirror Entity Common 3 Secret: When your opponent plays a minion,Summon a copy of it.
Spellbender Epic 3 Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target.
Vaporize Rare 3 Secret: When a minion attacks your hero, destroy it.

Undraftable

Undraftable cards are cards that are not drafted into a deck but are instead created as a result of other cards.

Name Rarity Class Type Subtype Cost Atk HP Effect
Mirror Image (minion) Common Mage Minion General 0 0 2 Taunt

Free Cards Acquisition

All of the cards that are of rarity Free can be won through normal play in the tutorial and Practice Mode. You always get two of them simultaneously because that`s the limit you can have in one deck. This is how you get them:

Card

  • Arcane Intellect
  • Polymorph
  • Arcane Missiles
  • Arcane Explosion
  • Fireball
  • Frostbolt
  • Mirror Image
  • Frost Nova
  • Water Elemental
  • Flamestrike

Event

  • Beat Hogger in the tutorial
  • Beat King Mukla in the tutorial
  • Beat Illidan Stormrage in the tutorial
  • Available upon completing the tutorial
  • Available upon completing the tutorial
  • Get to level 2 with the Mage
  • Get to level 4 with the Mage
  • Get to level 6 with the Mage
  • Get to level 8 with the Mage
  • Get to level 10 with the Mage

In addition, Golden versions of the free cards can be unlocked by leveling further than level 10. For Golden versions, though, the cards are unlocked one by one and not in pairs. These are the levels and the associated unlocks.

Browse Mage Cards